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Thirty and Forty

Introduction

The name 'Trente et Quarante' translates from French to 'thirty and forty.' This traditional European casino game is still played in Monte Carlo and various prominent French casinos. I visited Monte Carlo but didn't actively seek out this game during my trip.

This game is quite similar to baccarat, where players place bets on two competing hands to determine which will score higher. Interestingly, in this game, a lower score is actually more favorable.

Rules

  1. Six 52-card decks are used.
  2. In scoring, Aces are counted as one point, while cards numbered 2 through 10 hold their face value. All face cards are considered worth 10 points.
  3. There are four different betting options to choose from: Black, Red, Color, and Inverse. Additionally, players have the chance to make an Insurance bet for any of these four.
  4. Once players have placed their bets, the dealer will distribute cards to figure out the total for the 'black' hand. The points begin at zero and accumulate as cards are drawn from the shoe until the total reaches 31 or more. The highest achievable score is 40.
  5. Following this, the dealer will repeat the process to calculate the 'red' hand's total.
  6. The Black bet wins if the black hand has a lower score compared to the red hand. If the red hand wins, the black wager is lost. A tie occurs between 32 and 40 points, which results in a push. However, if both hands tie at 31 points, the player has the choice to either forfeit half their bet or keep it 'imprisoned' for the next round, which I'll explain further.
  7. The Red wager functions in opposition to the Black wager—winning when the red hand has a lower score and losing when it has a higher score. The rules for ties remain identical.
  8. The Color bet mirrors a Black wager if the first card shown to the black hand is black, and it functions as a Red wager if the card is red.
  9. Conversely, the Inverse wager operates inversely to the Color bet; it acts as a Black wager if the initial card is red and behaves like a Red wager if the first card is black.
  10. Players can opt for Insurance on their Black, Red, Color, or Inverse bets. The Insurance amount must be equivalent to 1% of the main wager, and it will cover losses in the event of a tie at 31. If the primary bet wins or loses outright, the Insurance bet is forfeited. A tie at 32-40 leads to an Insurance tie. To summarize, Insurance pays out 49 to 1 for a 31 tie, pushes on any other ties, and otherwise results in a loss.
  11. If a player decides to imprison their wager after a 31-point tie, their bet is temporarily set aside. The next round is played, and if it results in a win for the imprisoned wager, the bet is returned to the player. If the outcome is a loss, the bet is lost. Any ties—including a tie at 31—keep the wager in detention until a win or loss resolves its status.

Odds

The following table illustrates the probability distribution for each potential score for both hands.

Points Distribution

Points Probability
31 0.148177
32 0.137900
33 0.127618
34 0.116876
35 0.106136
36 0.094963
37 0.083814
38 0.072255
39 0.060751
40 0.051510
Total 1.000000

The subsequent table outlines the chances of various outcomes when comparing the Black and Red hands.

Points Distribution

Event Probability
Black wins 0.445184
Red wins 0.445184
Tie (32-40) 0.087705
Tie (31) 0.021927
Total 1.000000

Another table presents the return rates for the Black, Red, Color, and Inverse bets, highlighting a house edge of 1.10% in the bottom right corner.

Return Rate Chart for Black, Red, Color, and Inverse Bets

Event Pays Probability Return
Win 1 0.445184 0.445184
Push 0 0.087705 0.000000
Lose half -0.5 0.021927 -0.010964
Lose all -1 0.445184 -0.445184
Total 1.000000 -0.010964

In the next table, you can find the expected return for Insurance bets, particularly if the player chooses to lose half their wager on a 31 tie. This table indicates a remarkable player advantage of 18.41%.

Return Table for Insurance

Event Pays Probability Return
Win 49 0.021927 1.074436
Lose -1 0.890367 -0.890367
Push 0 0.087705 0.000000
Total 1.000000 0.184069

The Insurance table above demonstrates that this bet is particularly lucrative—likely the best I've encountered, aside from some niche Super Bowl proposition bets. Unfortunately, as outlined in the rules, the maximum allowable Insurance bet is capped at 1% of the primary wager. A subsequent table reveals the cumulative effect of betting 100 units on Black, Red, Color, or Inverse alongside 1 unit for Insurance, indicating a projected loss of 0.912295 units. Therefore, the combined expected value across both bets equates to -0.912295/101 = -0.00903262.

Comprehensive Return Rate Table for a 101-Unit Bet

Primary Wager Event Primary Wager Pays Insurance Pays Total Win Probability Return
Win 100 -1 99 0.445184 44.073184
Push 0 0 0 0.087705 0.000000
Lose half -50 49 -1 0.021927 -0.021927
Lose all -100 -1 -101 0.445184 -44.963551
Total 1.000000 -0.912295

Strategy

  • Your choice of betting on Black, Red, Color, or Inverse has no bearing on your strategy.
  • Always take insurance.
  • The likelihood of losing half your bet versus opting to imprison it after a 31 tie is identical.

Put simply, feel free to make your own choice, but remember to take out Insurance.

Methodology

This analysis was conducted with the help of a random simulation encompassing over 26 billion hands, utilizing a cut card that was placed after every 271 cards.

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